![]() ![]() ![]() Other than that, don’t expect any form of music while playing. A decent 5.1 sound system helps a lot with the overall experience and so is a VR system if you want full immersion. The sound is improved as well, and you can almost feel a racecar’s visceral engine trembling and backfiring as if it was near you in reality. Attention to detail is great, and I can truly say I enjoyed looking at an old Lotus F1 car’s suspension and drivetrain doing their thing on the circuit. Visually, the developer has made some important tweaks to the graphic engine, with light now working even closer to reality. All those micro-adjustments you can do with a steering wheel and foot controls are simply unobtainable on a gamepad. The new game comes with tons of gameplay customization options and, with some tweaks, you can definitely play it with a standard gamepad, but it will be harder to keep the car under control, especially during high speed and tricky elevation-varying corners. Speaking of cornering, although Slightly Mad Studios have improved a lot on the gamepad control over the first title, I strongly suggest you get yourself a decent steering wheel and pedals set to enjoy the game at its full potential. The rule here is “slow in fast out, ” and you should make a mantra out of that. There will be a lot of crashing at first simply because you can’t really throw a car into a tight corner at over 60 miles per hour and expect to get away with it like in an arcade game. So, if you’re an expert driver in Need for Speed, in Project CARS 2 you have to unlearn everything you are familiar with regarding virtual driving and learn the proper way of doing it. First of all, and probably the most important if you ask me, this game is a true racing simulator. ![]()
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